Mega Gungineer Chronicles 3: Final Gun!

Mega Gungineer Chronicles 3: Final Gun is a game that was made in 72 hours for Ludum Dare 28. The theme for the game jam was “You only get one.”

The game itself is a relatively frantic shooter with an average playtime of a few minutes.
The goal of the game is to collect guns dropped by enemies and attach them to your own base gun to create the biggest weapon possible. Mow through mountains of robot fiends to create your Megagun!

Programmer – Ryan Nohr
Artist/Programmer – Jon Rasmussen
Artist – Nick Amlag
Artist – Sean Siem
Music/Sound Design – Outset Initiative (Zeke F)

Play the latest build of the game below:

Web (Kongregate)


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