Stone Monkey Studios Podcast #8 – The Live One

Hey there folks! On Saturday, May 18, we recorded a live podcast on Ustream, it was pretty neato.

In case you missed it, we’ve got a few places you can watch or listen to it below. Sorry about the quality, this was our first time recording live and we’ve come to discover that recording on ustream is a little… um… awful.

Catch the video below or on Youtube.
Catch the audio below or on iTunes in a day or two (once itunes refreshes the feed).




Hey folks, Ryan here!
I thought I’d give you all a bit of an update on how things are coming and what we’ve been up to, since it’s been a bit since we last posted.

We’ve been working feverishly on Dungeon Crawler trying to get something interesting to your eager eyes. Many of the systems are nearing a playable state, they just need to coalesce!

Personally, I’ve most recently been working on monster AI. We’re using a splendid package by Angry Ant called Behave. It’s a nifty behavior tree plugin to make complex AI decision-making easy to use.

I was able to get a pretty decent general mob AI worked out in a matter of nights (of course, since I work fulltime, it was only a few hours each evening). There are certainly bugs in logic and code to work out, but I think it’ll prove to be quite interesting.

On another note, who’s Excited for the Oculus Rift? I know I am.

Episode 7 – The Re-Returnening

Well, it’s been a year since we last produced an episode. On the upside, our production quality has improved, and we have plenty to talk about!

This is a pretty development heavy episode, but it’s all good, because it means we’re working on things!