We (Still) Need A Name

Ok, as we have had no luck getting any suggestions with the previous blog post, I thought I would give our readers a look at some of the names that are available in the App store:

  • Juggles
  • Jargler
  • Herpderp
  • Herpderpdoo
  • The Plight In Darfur
  • Tacos
  • Horny Housewives
  • Freerfall Defender
  • Terabyte of Titty Fracking
  • Falling Objects
  • Objects That Fall

If you have anything better, please comment on one of the “We Need a Name” posts. If you need an explanation of the game, there is one in the previous post :P . I could explain it again… but laziness has prevailed.

Recent Progress

It has been a while since we last wrote, but I assure you wheels have been turning over at Stone Monkey Studios. After purchasing Unity Pro (and iPhone), we have spent a lot of time optimizing the project to work on the iPhone. After a good amount of work– tons of changes to scripts and assets– it is now playing smoothly on both the iPod touch 2nd Generation and the iPod touch 4th generation (using every bit of the retina display). Despite the work that has been completed, it didn’t seem to warrant much of an update… as Donald Knuth once said, “optimization isn’t sexy.”

The last two days have been filled with something other than development, though: a little game was released recently called Civilization V, and it has been consuming both my days and nights. However, tomorrow it will be time to put my nose back to the grindstone and continue both optimization and world building.

It is almost time for bed for me, but I thought it wise to give a small update on the progress. More news coming soon!

It’s [Almost] Official!

Today Ryan and I officially submitted the LLC registration for Stone Monkey Studios LLC! With this comes the joy of turning everything into a tax deduction: rent? hell, it’s partially a business, write part of that off; new computer? new hardware is imperative for development of cutting edge titles; a cat? R&D, specifically in the area of feline locomotion.

Ok, enough about my plans to defraud the government– there are more important matters to expound upon. Thus far, Ryan and I have been working with the free version of Unity3D which, while powerful, is lacking some features that we will require further on in development (such as the ability to build the project for the iOS). After the great state of Washington (hopefully) processes our LLC registration, we will be purchasing Unity Pro with the iPhone addon for approximately 1500 dollars (which, by the way, is tax deductible).

We will update as soon as the registration is officially accepted. As for me, I’m off to see if “business hookers” are tax deductible.