It has been a while since we last wrote, but I assure you wheels have been turning over at Stone Monkey Studios. After purchasing Unity Pro (and iPhone), we have spent a lot of time optimizing the project to work on the iPhone. After a good amount of work– tons of changes to scripts and assets– it is now playing smoothly on both the iPod touch 2nd Generation and the iPod touch 4th generation (using every bit of the retina display). Despite the work that has been completed, it didn’t seem to warrant much of an update… as Donald Knuth once said, “optimization isn’t sexy.”
The last two days have been filled with something other than development, though: a little game was released recently called Civilization V, and it has been consuming both my days and nights. However, tomorrow it will be time to put my nose back to the grindstone and continue both optimization and world building.
It is almost time for bed for me, but I thought it wise to give a small update on the progress. More news coming soon!